I have found often times that when animating with shape keys in Blender, if I am stacking other effects or deformations on top of the shape key, it sometimes generates motion blur artifacts when rendering that are unacceptable.
My current and best method to eliminate this to:
- Go to the
View Layerproperties tab, and underPasses->Data,ENABLE Vectorpass - In the
Compositoreditor, add aVector Blurbetween the Render Layers.- Input the
Imageoutput to the vector blurImageinput, and theVectoroutput into the vector blurspeedinput. - Drag the
Imageoutput of the Vector Blur into theGroup Outputor theViewernode.
- Input the
Generally, this has fixed the issues when I have experienced them.